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This section contains information about how we define, organize, store and interact with materials data and the corresponding properties. In a broad sense we consider Material to be a physical (chemical, biological) system(s) under investigation.

User Interface

Materials Explorer

The implementation of the Explorer Interface for Materials is explained here.

Materials Designer

Materials Designer is introduced here,

Materials Viewer

The Viewer interface and its differences from Designer are highlighted separately.


The Actions section explains and provides visual examples of actions that users can perform on materials. These actions are introduced in the following page.


The Data section contains an example of JSON representation of a material, with its detailed explanation.


Materials Bank collection and its related operations is explained in the corresponding section.


Materials are distinguished based on whether they are crystalline or non-crystalline.


The Properties section explains the general classification and contains examples of materials properties.